Eco is a collaborative multiplayer civilization game where players build
a society together on a shared ecosystem — pollution, deforestation, and
overharvesting are real, and so is the law system players pass to mitigate
them.
A meteor is on course to strike the world; the
countdown below is how many in-game days the server has left before impact,
unless players build the tech to deflect it.
This card shows a live snapshot of a running Eco server's public stats.
Days until meteor ☄
32
days
Server running for 12 days
· 47% through the cycle
Players online
9 / 196
peak 89 · 40 active today
World
2.96km²
758k plants · 12 laws
Cycle progress
day 12
32d until meteor
Economy & culture
2176 trades, 0 contracts
658.7 culture points
v 0.13.0.2 beta release-1006English open
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