Eco is a collaborative multiplayer civilization game where players build
a society together on a shared ecosystem — pollution, deforestation, and
overharvesting are real, and so is the law system players pass to mitigate
them.
A meteor is on course to strike the world; the
countdown below is how many in-game days the server has left before impact,
unless players build the tech to deflect it.
This card shows a live snapshot of a running Eco server's public stats.
Days until meteor ☄
-1
days
Server running for 15 days
· 100% through the cycle
Players online
0 / 491
peak 219 · 1 active today
World
1.96km²
180k plants · 0 laws
Cycle progress
day 15
-1d until meteor
Economy & culture
34 trades, 0 contracts
0.6 culture points
v 0.13.0.2 beta release-1006English open
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